Application

Apply: Mobile Development

Ship a real Android project while picking up the habits junior mobile teams expect: Kotlin, Android Studio, Git, and enough architecture thinking to grow from there.

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Curriculum

What you will learn

  • Programming fundamentals and Kotlin basics
  • Android UI and navigation
  • State, data, and APIs
  • Readiness, APIs in practice, and shipping

Stack

Tools & skills

Pulled from this track's published outline, the same source as the full track page.

  • Android Studio

    IDE, emulator, Gradle integration, and debugging, the standard Android development environment.

  • Kotlin

    Primary language for native Android UI, navigation, and data work.

  • Flutter

    Cross-platform module, understanding when teams choose Flutter vs native Android.

  • Dart

    Cross-platform module, understanding when teams choose Flutter vs native Android.

  • Git

    Branches, commits, and pull requests so mentors can review your progress like a real team.

  • GitHub

    Branches, commits, and pull requests so mentors can review your progress like a real team.

  • Postman

    Inspecting REST APIs, headers, and payloads before you wire responses into the UI.

  • Android Emulator

    Running builds on emulators and, when available, physical hardware for realistic checks.

  • devices

    Running builds on emulators and, when available, physical hardware for realistic checks.

  • Google Play Console

    basics) (Versioning, signing, and what “release readiness” means for the Play Store, not deep store marketing.

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